top of page
Final Room.PNG

Museum Mayhem:
The case of Aletta Jacobs

My Roles

Game Designer

Game Developer

Asset Designer

Game Description:

Museum Mayhem: The case of Aletta Jacobs was created by my Block 3 Project group. We were called The Weathermen Studios. The name was created from an inside job with Sep one of the members and we stuck with it, but during Block 3 and 4 we formed a group and were cased with creating a fun and interactive museum tour. We quickly came up with a concept for a young target audience and started to adapt our concept to better fit our target audience. This came with a lot of challenges! But nothing the weathermen couldn't overcome. We made a kidnapping mystery to keep the player engaged and also entertained. With a lot giving the player a sizeable amount of information about the 3 different exhibits in our museum, to make sure they also gained some knowledge from visiting the Groningen University Museum. 

Description

Team:

5 team members

Team Roles:

1.Casper Espersen - Quality Assurance and Game Producer 

2.Merijn Leeuwen - Lead Designer and level design

3.Sep Hof - Scrum Master and Asset Designer

4.Felix Nickel - Asset Designer and Game Producer

5. Joran Heeringa - Leader Programmer

Platform:

Unity and Blender

Duration:

4 months 

Museum Mayhem One Pager

Video of mini-games Walkthrough

3D Asset Design

bottom of page