Game Developer


Museum Mayhem:
The case of Aletta Jacobs
My Roles
Game Designer
Game Developer
Asset Designer
Game Description:
Museum Mayhem: The case of Aletta Jacobs was created by my Block 3 Project group. We were called The Weathermen Studios. The name was created from an inside job with Sep one of the members and we stuck with it, but during Block 3 and 4 we formed a group and were cased with creating a fun and interactive museum tour. We quickly came up with a concept for a young target audience and started to adapt our concept to better fit our target audience. This came with a lot of challenges! But nothing the weathermen couldn't overcome. We made a kidnapping mystery to keep the player engaged and also entertained. With a lot giving the player a sizeable amount of information about the 3 different exhibits in our museum, to make sure they also gained some knowledge from visiting the Groningen University Museum.
Description
Team:
5 team members
Team Roles:
1.Casper Espersen - Quality Assurance and Game Producer
2.Merijn Leeuwen - Lead Designer and level design
3.Sep Hof - Scrum Master and Asset Designer
4.Felix Nickel - Asset Designer and Game Producer
5. Joran Heeringa - Leader Programmer
Platform:
Unity and Blender
Duration:
4 months




Museum Mayhem One Pager

Video of mini-games Walkthrough
